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Winners of the 2020 CODiE Education Technology Awards Announced

Scroll below for details. Or if you want the suspense and a peek inside the homes of some edtech luminaries, follow along for the quarantined presentations. Best Administrative Solution Abre, Abre Best Coding & Computational Thinking Solution SPIKE Prime, LEGO Education Best Collaborative Community Solution for Educators ParentSquare, ParentSquare Best College & Career Readiness Solution…

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Winners of the 2020 CODiE Education Technology Awards Announced

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Scroll below for details. Or if you want the suspense and a peek inside the homes of some edtech luminaries, follow along for the quarantined presentations.

Best Administrative Solution

Best Coding & Computational Thinking Solution

Best Collaborative Community Solution for Educators

Best College & Career Readiness Solution

Best Content Authoring Development or Curation Solution

Best Cross-Curricular Solution

Best Data Solution

Best Education Cloud-Based Solution

Best Educational App

Best Emerging Education Technology Solution for Administrators

Best Emerging Instructional Technology Solution

Best ESL, ELL or World Language Acquisition Solution

Best Formative Student Assessment Solution

Best Game-Based Curriculum Solution

Best Instructional Solution in Non-Core Areas

Best K-12 Learning Management Solution (LMS)

Best Learning Capacity-Building Solution

Best Library Reference or Educational Database

Best Mathematics Instructional Solution for Grades 9-12 & Higher Education

Best Mathematics Instructional Solution for Grades PreK-8

Best PreK / Early Childhood Learning Solution

Best Professional Learning Solution for Faculty & Administrative Staff

Best Reading/Writing/Literature Instructional Solution for Grades 9-12 & Higher Education

Best Reading/Writing/Literature Instructional Solution for Grades PreK-8

Best Science Instructional Solution for Grades 9-12 and Higher Education

Best Science Instructional Solution for Grades PreK-8

Best Social Learning Platform for Students

Best Social Sciences or Social Studies Instructional Solution

Best Solution for Exceptional Students

Best STEM Instructional Solution for Grades 9-12 and Higher Education

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From AI Governance to Guardrails with Hood College's April Boulton

From AI Governance to Guardrails with Hood College's April Boulton

Hood College built an AI task force that intentionally included skeptics alongside early adopters, producing a two-layer policy with campus guardrails and room for discipline- and unit-specific rules. The policy restricts sensitive data and student work to vetted, licensed tools, while assessment guidance varies by discipline through workshops, and Hood is not using AI detection software.

  • 01Task force co-chairs actively recruited faculty skeptics—including an ethics critic and a tech educator—to sit alongside enthusiasts; the resulting friction shaped discussions on syllabus rules and assessment.
  • 02Campus environmental scan showed over 40% faculty and staff participation, with respondents requesting clear policy plus discipline flexibility rather than either a college-wide ban or a free-for-all.
  • 03Hood’s two-layer policy limits sensitive data and student work to college-vetted, licensed tools, and professional development reinforces the approved-tools list.

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Qweebi, a browser-based engineering and robotics platform for grades 3 to 8, raised a $500,000 seed round led by Inflection Point Ventures. Its 5,200-plus US schools came largely through teacher sign-ups.

  • 01Listed project run times range from 2 hours to 4.5 hours, so the schedule a STEM coordinator plans around depends on which project is picked, not the 2–3 hour headline.

Nov 3, 2026

Ball State's 36 new Corsair PCs are built for esports and creative software

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Corsair supplied Ball State University's Esports Center with 36 PCs, each with an Nvidia GeForce RTX 5070 Ti graphics card, 64 GB of memory and a 320 Hz display. The spec serves two kinds of users. Memory sized for Maya and Unreal Engine sits beside displays built for competitive play. Ball State says the upgrade gives students access to technology used in media production, animation and game development.

  • 01For a shared esports and media lab, let the heaviest course software set memory, and esports needs set the display and GPU.
  • 02Ball State expects its largest esports participation in 2026-27 since the program’s first year, and that count is the next test of demand.

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