Education Technology
EdTech, campus innovation, and the future of learning.
Create content from your team’s expertise with free recording and AI writing tools. Qualifying companies also get one professional video edit a month. No credit card.
All Articles
Helping Teachers Lead Through Crisis: Remote Success with Social Emotional Learning
The majority of students in the United States are learning from home through online education due to the COVID-19 pandemic. This change is an adjustment for kids and parents from both a technological and emotional standpoint. How can educators achieve success during such a transition? Dr. Jane Moore, Regional PD Lead and Coordinator for…
Edtech Conferences Move Online
Two of the most influential events in the world of edtech, EdTechX and CoSN, are going virtual this month. Each will be using new conferencing and networking tools to try and if not replicate at least replace the intangible “schmooze” factor that comes with in-person events. Their experiments will also be good models for education…
The Critical Data Informing Curriculum for the Fall
For educators, the COVID-19 pandemic has put a lot of uncertainty on the upcoming fall semester. When so many methods for continuing education during this pandemic are so new to educators and students alike, with developing digital infrastructures trying to match the strain, it can be hard to know whether the tools supporting learning…
Free and Discounted EdTech Tools During the Coronavirus Pandemic
As more and more colleges and universities have shut down their campuses in an effort to curb the spread of COVID-19, education technology companies have stepped forward to help move student learning to the virtual realm. Some companies are making their paid services free through the rest of the school year; others are lifting limits to services…
K12 Digital Communications Drive Better Connections
On this episode of MarketScale’s EdTech podcast, host JW Marshall met Jo Webber, Chairman of the Board of Edlio, a provider of digital communications for K12 schools. The company works with public, private, and charters schools, counting over 15,000 customers. The discussion, which occurred during the TCEA Convention in Austin in February, about using…
Online Learning Minute: The Role of Microlearning
From Microsoft Word’s infamous “Clippy” to how-to tutorials, support articles and more, microlearning is everywhere. Essentially, microlearning is “the small, incremental, or ‘micro’ part of an online learning experience,” said host Brian Runo. On this episode of MarketScale’s Online Learning Minute, Runo highlighted the role of microlearning in building, deploying and utilizing online education….
EdTech Tools Weren’t Designed for this Crisis, and We Must Evolve
A rousing cheer for the educators, the parents and, yes, the technologists who have stepped up to keep learning going during these past weeks. They, too, are superheroes. Now let’s have a real conversation about what “school” is going to look like going forward. As governors and districts wrestle over new policies, all we know…
Remote Learning Becomes Real
Big picture scenarios are starting to come into focus for the future of education at all levels. Yet while everything still remains in chaotic disarray, and no matter if those scenarios are best case or worst, one thing appears clear—remote learning will be an element in all of them. McKinsey&Company just released an analysis that…
Money for Edtech Investment Keeps Flowing Through Pandemic
While the realities of daily life continue in surreal quarantine for most of us, the business of edtech financing still seems to continue apace from the offices of investors around the world. Degree Analytics, provider of a university analytics platform that improves student experience and on-time graduation rates by providing timely insights and automated personal…
The Intersection of eSports, Education and Engagement
On this episode of MarketScale’s EdTech podcast, host JW Marshall was joined by Lenovo Global eSports Solutions Manager Jeff Palumbo for a discussion about the rapidly expanding world of eSports – and how it’s set to reshape education, engagement and more. Currently, Lenovo is differentiating itself by that integration, offering a new look at…
Online Learning Minute: The Difference between Augmented and Virtual Reality for Learning
New technology changes the way people learn and options for experiential learning. Host Brian Runo discussed the difference between augmented reality and virtual reality as learning tools in this episode of Marketscale’s Online Learning Minute. Defining the difference, Runo explained that augmented reality allows learners to interact with objects in real life using smart…
Udemy Report Shows Rush to Online Learning Due to COVID-19
SAN FRANCISCO–(BUSINESS WIRE)–Udemy, the largest global marketplace for learning and teaching online, today released “Online Education Steps Up: What the World is Learning (from Home),” a special data report that provides a comprehensive look at online learning and teaching around the globe as the COVID-19 pandemic, shelter-in-place orders, and social distancing impact the world. The…
3 Big Edtech Deals This Week
While much of the world has ground to a halt, schools and universities have gone into overdrive in order to sustain this massive transition to remote learning with the edtech industry racing to help. Here are some big deals we saw this week. Pennsylvania’s Daniel Boone Area School District (DBASD) announced a new partnership with…
Has COVID-19 Killed Email?: The Mecca Minute
You know this COVID-19 scourge has quite obviously changed us forever. To still get things done everyone using Zoom and Teams to continue their work, school, church, scout meetings, family meetings…I call it Life Continuity. But something has emerged I’m not so sure everyone has noticed. I know I have, and so have a…
The Good and the Bad of COVID-19’s Impact on Online Learning
As colleges and universities have shuttered their physical campuses in the face of the spread of COVID-19, they have moved their courses to remote and online formats in rapid fashion. And that’s prompted many to wonder what the ultimate impact this period of time may have on online learning in higher education. Based on the…
Online Learning Minute: The Role of Game-Based Learning and Gamification
On this special episode of the MarketScale Online Learning Minute with Brian Runo, Lenovo Director, Global Education Solutions Rich Henderson outlined the high points of gamification and game-based learning in today’s educational landscape – and how those concepts have driven tremendous results. To begin, though, the duo took a look at the state of…
FirePoint is Keeping STEM Education Collaborative with Virtual Tech
FirePoint, a partnership between Wichita State University and the U.S. Army, aims to engage high school and university students in STEM learning and prep them for careers in the Department of Defense and beyond. “We have a major competition that we’re running right now with universities using university tech, and we had a bunch…
What to Charge Higher Ed Next Fall?
When universities began to shut down half way through the spring semester, edtech companies rushed in to support the transition to remote learning, often free of charge. As administrators begin to make the hard decisions about the fall semester, those same operations need to devise a revenue stream that will work and that cash-strapped institutions…
5 Free Courses to Learn Investing During Coronavirus Pandemic
The coronavirus pandemic brought a wave of stock market volatility with it, leaving many Americans questioning whether now is a good time to invest. Others are wondering if they need to adjust their existing portfolios amid this period of economic downturn. If you can relate and feel like you may need a bit more knowledge before…
Planning Technology in the Classroom Through Reverse Engineering with David Lopez and Tammy Dunbar
Creating the right technology environment is critical to today’s learning. But how does one go about setting up classroom technology the correct way? It all begins in the planning stages. David Lopez, Senior Manager of Strategic Alliances, North America, EDU, at ScreenBeam, and Tammy Dunbar, Teacher, STEM, Manteca Unified School District, spoke with…
Building Online Learning Courses: University vs. Corporate
Brian Runo shares a quick comparison of the differences in creating online learning courses for universities versus corporations in this episode of MarketScale’s Online Learning Minute. There are a few main differences that make online learning much simpler to execute for corporations. First, university online learning courses can take months or even years to…
Keeping Students Safe From A Distance
Just because kids are shuttered at home doesn’t mean schools are relieved from protecting them from the usual online threats like cyberbullying and other disturbing behaviors. In fact, there are even greater threats thanks to anxieties created by the pandemic, which is what makes software services such as Gaggle essential to school districts. The company…
History of the Launch of Educational Games
Given all the options for computing in the modern day — tablets, laptops and virtual reality headsets — it might sound strange to consider that once, a single school would often share just a handful of computers. But in the early 1980s, when the first version of the IBM Personal Computer came out, the PC market…
How Teachers Can Be Effective in a World Shifting to eLearning
Jenielyn Padernal says educating students in a crisis situation can be as easy as PIE. Based in the Philippines, an area prone to typhoons, other storms and the occasional volcanic eruption, Padernal has been coping with interruptions to face-to-face learning since long before the COVID-19 crisis. That’s why PIE – plan, implement and evaluate…
New to MarketScale?
MarketScale is the B2B media platform Education Technology companies use to publish their own experts. Create a free workspace with no credit card, or book a demo to see how it works for your team.